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Learning Kahootz 2.0

Prices

Within Australia
Outside Australia
Single User
Multi-User
Single User
Multi-User
$16.50 inc GST
$77 inc GST
US$15/£8/NZ$16.50
US$70/£40/NZ$90

 

Summary of the Chapters

Chapter 1: Introduction to Kahootz

This chapter describes the different parts of the Kahootz screen and provides some example Kahootz Xpressions to show students what Kahootz can do.

 

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Chapter 2: Worlds

This chapter introduces students to the different three dimensional worlds that can be used in Xpressions. Students are shown how to use the movement buttons and the fly button to move around world. They are also shown how to change the colour of worlds and select animating worlds.

 


Chapter 3: Objects

This chapter introduces students to the different three dimensional objects that can be used in Xpressions. Students are shown how to animate objects and how to move, copy and paste, clone, resize and delete objects, then how to place objects into worlds,.

 


Chapter 4: Moving Objects

Introduces students to the concept of keypoints to create animations. Students are shown how to create a keypoint, set the time for the animation and the different types of animations that can be set.


Chapter 5: Moving Worlds

Shows students how to apply keypoints to navigate around worlds and how to add objects to various views of the world.

 

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Chapter 6: 3-D Text

This chapter demonstrates how to add 3-D text to Xpressions. Students are shown how to change the appearance of the text, which fonts animate and how to change the swatches of the text.

 

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Chapter 7: Using Scenes

This chapter introduces the concept of scenes to allow Xpressions to be broken up into small sections. Students are shown how to add new scenes, duplicate, move and delete scenes.

 

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Chapter 8: Linking Scenes

This chapter demonstrates how to link scenes in an Xpression. Students are shown how to set text or objects as the link action, and also how to set a scene to move to the next scene after a period of time.

 

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Chapter 9: 2-D Text and the Notepad

This chapter demonstrates how to insert 2-D text into Xpressions where more text needs to be added, particularly when using an Xpression to tell a story. Also the drawing capabilities of the notepad are described.

 

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Chapter 10: Moving Worlds and Objects Together

This chapter introduces the concept of linking an object to the view camera so that an object moves as the view of a world is altered. In the activity students are in a fire truck following a plane taking off.

 

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Chapter 11: More About Objects

This chapter provides activities that demonstrates how to set more than one animation to an object, and how to combine two objects into one object.

 

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Chapter 12: Changing World Appearances

This chapter demonstrates how to change the theme of a world by changing its swatches.

 

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