| Learning
Adobe Illustrator CS4
Learning Adobe Illustrator
CS4 is suitable for use on Windows and Macintosh systems. Support
Files are included with the product. These provide all the images
and prepared designs so that students do not need to search for
graphics.
Prices
| |
Within
Australia |
Outside
Australia |
| |
Single
User |
Multi-User |
Single
User |
Multi-User |
| Module
1 |
$18.70
inc GST |
$154
inc GST |
US$16/£8/Ca$17 |
US$120/£75/Ca$135 |
| Module
2 |
$18.70
inc GST |
$154
inc GST |
US$16/£8/Ca$17 |
US$120/£75/Ca$135 |
Summary
of the Chapters
Module 1
Chapter
1: Introduction to Adobe Illustrator
This chapter introduces the
Adobe Illustrator screen ad its basic tools for drawing lines,
arcs, rectangles, ovals, polygons, stars, etc, and how these
shapes can be edited.

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Chapter
2: Entering Text
This chapter
demonstrates some of the Type tools that Illustrator provides. This
includes selecting fonts, font sizes, font styles and font colours,
entering vertical text, entering text along a path, wrapping
text around a shape and rotating text.
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Chapter
3: Combining Objects into Designs
This chapter demonstrates
how to combine text and shapes to produce more complex designs.
It covers grouping objects, duplicating objects, adding 3D effects,
using Rulers and grids, etc.

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Chapter
4: Drawing and Painting Tools
This chapter introduces the
Pencil tool, the Smooth tool, the Eraser tool, the Paintbrush
tool and the Live Paint Bucket and demonstrates how to use them
to create artwork.

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Chapter
5: Using the Blob Brush Tool
This chapter demonstrates
how to use the Blob Brush tool to enhance the creation of artwork.
It covers painting shapes, combining shapes into the one shape
and adjusting text.

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Chapter
6: Fills, Gradients and Effects
Demonstrates
how to apply fills and strokes to shapes, how to use the Gradient
panel and the Gradient tool to apply different types of gradient
fills, how to apply style effects on shapes and how to use the
Rotate tool to create circular shapes. The
assignment gets students to design alloy wheels for a car.

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Chapter
7: Creating 3D Shapes
Demonstrates how to extrude
2D shapes into 3D shapes, for example creating cylinders
from circles and boxes from rectangles. The Revolve command is
also used to create 3D shapes such as spheres.

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Chapter
8: Images and Symbols
Demonstrates
how to place images and symbols on the Artboard, how to edit
images, how to open the Symbol Libraries and how to use the
symbol tools - Symbol sprayer, Symbol Shifter, Symbol
Scruncher, Symbol Sizer, Symbol Spinner, Symbol Stainer, Symbol
Screener and Symbol Styler.

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Chapter
9: Distorting Images
Demonstrates
how to distort images and text using the Free Transform tool
and the Liquify tools.
:
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Chapter
10: Using Layers
Introduces the Layers panel and how to create designs
using layers. It includes how to create a new layer, rename a layer,
layer option, locking layers, turning the visibility of layers
on or off and deleting layers. A sketch of a house is created with
separate layers for the structure, doors, windows, etc.

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Module 2
Chapter
11: The Pen Tool
Demonstrates how to use the
Pen tool to create straight lines and curved lines, how to adjust
anchor points on a line, how to add and delete anchor points,
how to position anchor points as they are drawn and how to trace
an object.

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Chapter
12: The Mesh Tool
Demonstrates how to use the
Mesh tool to creating realistic fill effects on shapes. Single
and multiple meshes are applied to create a sphere and to improve
the traced object created in the previous chapter.

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Chapter
13: Using Envelopes
Demonstrates how to display
images and sketches within other shapes (envelopes). It includes
creating envelopes, distorting photographs, envelope warps and
applying meshes to envelopes.

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Chapter
14: Live Tracing
This chapter
covers how to use the Live Trace command to trace scanned hand-drawn
sketches or images. It covers tracing the scan, applying
thresholds and blurs to improve the trace, expanding the result
into an Illustrator object, applying Live Paint, checking for
Gaps and adding backgrounds to the trace. How to use Live Trace
with photos is also covered.
 
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Chapter
15: Creating Masks
This chapter demonstrates
how to create Opacity Masks and Clipping Masks so that part of
a sketch is viewed within a shape.

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Chapter
16: Blends and Paths
This chapter demonstrates
how to use the Blend tool to blend shapes, colours, effects and
symbols and how to use the Pathfinder panel to create and edit
shapes.

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Chapter
17: Creating Realistic 3D Shapes
This chapter demonstrates
how to create realistic 3D shapes and how to add content to the
visible sides Shadows and a background are also added to the
shapes.

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Chapter
18: Multiple Artboard Documents
This chapter demonstrates how to create documents
that have multiple Artboards (pages). A two-page publicity document
for a house for sale is created. It
includes using the Artboard tool to add or delete Artboards, create
Artboards of different sizes, duplicating Artboards and laying
out Artboards to create six-sided pamphlets.

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Chapter
19: Accurate Designs
The CAD capabilities of Illustrator are used to
created scaled diagram of a Conference Room. The scale is determined
at the start and content accurately drawn and positioned. It includes
the use of layers, Rulers, grids, placing objects and the Measurement
tool.

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Chapter
20: Useful Tools
To complete the module some of Illustrator's handy
tools are demonstrated, including saving images for the web, saving
in other formats, drawling graphs, using Photoshop effects and
saving styles.

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